@Aeolus.3615 said:
They dont stack, first it is calculated the 7% damage reducer then the 10% is calculated on the already reduced damage from the 7%.Damage reducers dont stack.Sorry if soundded a bit confuse :X
@aarias.4016 said:
They do stack, but they stack multiplicatively.So for 10% food and 7% runes you'd have..Original Damage * 0.9 * 0.93 = how much you get hit for.In this case you get 16.3% damage mitigation rather than the full 17%.If you also had protection you'd get ~43.9% mitigation rather than the 50% you might expect if you simply added the values.As you get more %reduction, further bonuses have less of an effect.
@aarias.4016 said:
They do stack, but they stack multiplicatively.So for 10% food and 7% runes you'd have..Original Damage * 0.9 * 0.93 = how much you get hit for.In this case you get 16.3% damage mitigation rather than the full 17%.If you also had protection you'd get ~43.9% mitigation rather than the 50% you might expect if you simply added the values.As you get more %reduction, further bonuses have less of an effect.
@Tzozef.9841 said:@aarias.4016 said:
They do stack, but they stack multiplicatively.So for 10% food and 7% runes you'd have..Original Damage * 0.9 * 0.93 = how much you get hit for.In this case you get 16.3% damage mitigation rather than the full 17%.If you also had protection you'd get ~43.9% mitigation rather than the 50% you might expect if you simply added the values.As you get more %reduction, further bonuses have less of an effect.You mean with Protection you'd get +~43.9% along with 16.3, OR you mean 43.9% is the total including Protection and reduction bonus?
@Sovereign.1093 said:
this mitigation only applies to power =/
@Kovu.7560 said:@Sovereign.1093 said:
this mitigation only applies to power =/Yeah, it'd be nice if the game had more passive effects to reduce condition damage across the board. Split dmg into multiple files. The non corruptible kind.~ Kovu
@Lehrling.1472 said:
Dmg Reduction was Meta a long time ago. Shortly after HoT launched. It was possible back then to reduce the dmg you take to 0.
(prove pics of this is on my other pc)This was so op that anet changed some skills and how they interact.10% From Food
10% From Frost Aura
40% From Protection (ele)
10% From Geomancer's Defense
7% From Superior Rune of the Scrapper
50% From Rite of the Great Dwarf
- Toughness
- Weakness Spam
combined with old Diamond Skin.Man this was funny running with d/d tempest into zergs and never die.
@Sovereign.1093 said:
this mitigation only applies to power =/